![]() ![]() Graphics: Fix a BatchRendererGroup thread race condition under special circumstances Graphics: Backport: Fix CustomRenderTexture artifact on sphere game object and material preview ![]() ![]() Fixed in 2023.2.0b10.Įditor: Fixed offset of camera position when using the light placement tool.įirst seen in 2023.2.0b8. Fixed in 2023.2.0b10.Įditor: Fixed an issue where context menu items would send the Editor to the background.įirst seen in 2023.2.0a14. Addressable Assets: The released assets are not unloaded when Resources.UnloadUnusedAssets is calledĬontextual Menu: "Destroying object multiple times" error message appears while applying removed component to prefab assetĬontextual Menu: Fix for 2023.2.X: Save Layout popup isn't displayed for the user after the contextual menus updateĬulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashesĭirectX11: Additional lights are broken when Spotlight is added to the SceneĭX12: Fixing "ReleaseDynamicVBOFrame: Unexpected frame".Įxplanation: TryDequeue was not being used properly internally, which would cause wrong frame dequeues and a frame mistach id.įirst seen in 2023.2.0a5. ![]()
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